Aero Commander 500

By Milton Shupe, Scott Thomas, and André Folkers

For MSFS2004 / FS9 and FS2002

FAQ's and Known Problems

Updated Jan 8, 2005

 

FAQ's

  1. OVER-SENSITIVE CONTROLS: The aircraft appears over-sensitive on my system, almost like a fighter. It would seem that more movement of the joystick would be required in turns and for pitch up or down.
  2. ANSWER: Some Joysticks seem to make all aircraft appear over-sensitive. There is a parameter to "de-sensitize" joystick inputs. In the FS9.cfg [CONTROLS] Section, add the following statement: stick_sensitivity_mode=0

    This will make your joystick inputs more like a flight yoke.

  3. FS2002 Compatible?: Will this aircraft be compatible with FS2002?
  4. ANSWER: The FS2004/FS9 release will not work in FS2002 as it uses features only available in FS2004. There will be a 2002 version available at major sites after March 11th, 2004. Check back here for release information.

  5. Default Sounds?: Are there Commander sounds available?
  6. ANSWER (provided by Dogknot): Pick up acsnz.zip and acsndz.zip by Aaron R. Swindle at flightsim.com.

    The FS2002 Aero Commander Series Sound Package (acsnz.zip)

    sounds great by itself in FS9.

    The addition of the FS2004 Aero Commander Series Sound Package (acsndz.zip) to the 2002 package gives the Commander a whole new sound but I prefer to not use this one due to its higher pitch.

  7. Door Open/Shut Sounds can be added?:
  8. ANSWER (provided by Dogknot): If you would like to hear the realism of door sounds in the Commander as they open and close, copy 'door_small_close.wav'

    and 'door_small_open.wav' from the default beech_baron_58 sound folder and paste into your favorite Commander sound folder (i.e., the Aaron Swindle package mentioned above).

    Then open the Commanders Sound.cfg within the sound folder, scroll down to the [GEAR_DOWN] and [GEAR_UP] headings and paste in the following after

    [GEAR_UP]

    filename=cmdgearup:

    [EXIT_OPEN]

    filename=door_small_open

    [EXIT_CLOSE]

    filename=door_small_close

     

  9. NightTime Beacon Flash in VC: Is there a way to reduce or eliminate this?
  10. ANSWER: To stop the flashing beacon in the VC, change this line in the aircraft.cfg [Lights] Section.

    light.4=2, -1.1, 0.0, -4.85, fx_strobe ,

    {OR} (Contributed by Mark Salt-thank you Mark :-)

    Download a new beacon fx for the Commander HERE and save to your FS9/Effects folder. Then change the light statement mentioned above to this:

    light.4=1, -1.1, 0.0, -4.85, fx_beacon_commander.fx ,

     

  11. Can I add an ATC Icon to the panels?

ANSWER: In the panel.cfg:

For the 2D panel in section Window00, add this line at the bottom:


gauge55=SimIcons!ATC Icon, 528, 301, 17, 17

For the virtual cockpit model, in section Vcockpit04, add this line at the bottom:


gauge15=SimIcons!ATC Icon, 725, 18, 31, 31

 

 

 

 

Known Problems

  1. FS2002 VC Version: Bad seat texture in the N22WR texture folder.
  2. Download, unzip, and place this texture in the texture.N22WR folder.

    http://www.flightsimonline.com/ac500/benchseatgray.zip

  3. FS2002 VC Version: If you have any issues you suspect may be caused by the panel or gauges, try replacing the panel.cfg with these. Changes are GPS related. Download, unzip, and copy paste to the appropriate panel folder.
  4. FS2002 VC Blu panel replacement panel.cfg:

    Blu Panel

    FS2002 VC Tan panel replacement panel.cfg:

    Tan Panel

  5. Cargo Version: The Cargo Flight Plans for FS9 should read to install the .pln files in the "Documents and Settings\Username\My Documents\Flight Simulator Files".

 

4. Cargo Version FS9: Frame Rates suffer in 2D cockpit after viewing VC:

This replacement panel.cfg optimized settings to improve fps substantially. We found several weird anomalies that caused the frame hits relative to gauge sizes. Try this for an easy fix. Download, unzip and place the panel.cfg in your AC500CA1/Panel.VC folder.

http://www.flightsimonline.com/mas/ac500ca1updt.zip

Secondly, the 3 main textures in the 3 folders are 32-bit. This to me is unnecessary and these should be converted to DXT3. They are fuse560.bmp, wings_t.bmp, and nacellesall_t. bmp.

By converting them to DXT3 you save 7 MB which may help some. Additionally, on the two dirty textures, the nacellesall_t.bmp can be reduced in size from 1024X1024 to 512X512. This would save another .75MB

Also, in the sim, shift+2 eliminates the bugs on the windshield and improves fps.

If you still need more help, comment out the vcockpit2 and vcockpit5 sections of the panel.cfg. This should not be necessary with this new panel.cfg, but it may help you.

 

 

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