The Howard 500 Project
By Milton Shupe, Scott Thomas and João Paz
With super assistance from Dave


A Quiet Walk Through the Modeling Process

The Calibration Box and Template

The Official Wing Foils


First Flight

Cutting in Control Surfaces


The Engines have 31 Parts Each



Landing Gear the Way I like Them

Fitting the Windshield

Designing the Fowler Flaps

Testing the Blurred Mesh Textures

… and The Props

Testing the Flap Animation

The 3D Windows and Curtains

The 2D Cockpit

The De-icer Wing Light

Designing the Cabin

Shaping the Virtual Cockpit

Planning the VC Panels Layout

Modeling the Engine Control Unit


Setting the Planars for the VC Panels and Gauges

Testing with Real World Textures

The Compass


Mapping for Textures