The Howard 500 Project

By Milton Shupe, Scott Thomas and João Paz

With super assistance from Dave

A Quiet Walk Through the Modeling Process

The Calibration Box and Template

The Official Wing Foils

 

First Flight

Cutting in Control Surfaces

 

The Engines have 31 Parts Each

 

 

Landing Gear the Way I like Them

Fitting the Windshield

Designing the Fowler Flaps

Testing the Blurred Mesh Textures

… and The Props

Testing the Flap Animation

The 3D Windows and Curtains

The 2D Cockpit

The De-icer Wing Light

Designing the Cabin

Shaping the Virtual Cockpit

Planning the VC Panels Layout

Modeling the Engine Control Unit

 

Setting the Planars for the VC Panels and Gauges

Testing with Real World Textures

The Compass

 

 

 

Mapping for Textures